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1. Cloaked Combat Fairness? - in Player Features and Ideas Discussion [original thread]
Nikk Narrel wrote: [quote=Barbara Nichole] Does anyone else have a vision of what cloaking could be like, under different circumstances? (Just changing necessary details, don't turn us all into gummy bears here...) My views on this run prett...
- by Arrakis Shai - at 2012.06.28 09:55:00
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2. @CCP: Space Unicorns UNOFFICAL PROTEST...!!!! - in EVE General Discussion [original thread]
Malphilos wrote: Fabulousli Obvious wrote: Unicorns were not a part of Norse Mythology I guess. They could rivet legs to a narwhal, but they don't care. I approve of this product and/or service ~Arrakis~
- by Arrakis Shai - at 2012.05.25 02:52:00
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3. What is the avatar above you thinking? - in EVE General Discussion [original thread]
Exit... Stage left even.
- by Arrakis Shai - at 2012.05.25 02:48:00
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4. Question: The pod and the goop that fills it - in EVE Fiction [original thread]
Originally by: Kybernetes Moros The idea of a supercritical fluid is a really neat one, I admit -- but the decanting seemed to take all of a minute or so, tops, if that Incarna trailer was anything to go off? 'Open pod -> move innards o...
- by Arrakis Shai - at 2011.03.14 07:52:00
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5. That Which Is Taken - in EVE Fiction [original thread]
Upon entering my security code and the numerical ident of the pilot the capsule powers up, I hear the subtle hiss of jacks unsheathing inside and connecting to the pilot as the implants initialize and connect the pilot for the first time to their ...
- by Arrakis Shai - at 2011.03.14 05:35:00
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6. That Which Is Taken - in EVE Fiction [original thread]
The process is designed to imitate the sensation of raw data flowing into their nervous system. In reality the screams of agony can be heard throughout the floor. Pilots with electrodes placed at key nerve centers all over their body are paired u...
- by Arrakis Shai - at 2011.03.14 05:33:00
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7. That Which Is Taken - in EVE Fiction [original thread]
To a select few, I am their liberator. The one who allows them after years of pain, anguish and sacrifice to take their place among the immortal. I am not alone in this seemingly noble task of converting those born a mortal into a demigod of the s...
- by Arrakis Shai - at 2011.03.14 05:29:00
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8. I want to rename my character, CCP you are losing out on revenue. - in Player Features and Ideas Discussion [original thread]
Originally by: AnonyTerrorNinja If I recall there's a statement regarding name changes somewhere that amounts to "As your name becomes associated with an identity in terms of both play style and personality, name changes are not permitte...
- by Arrakis Shai - at 2011.02.28 03:22:00
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9. Play out of balance for Solo players - in Player Features and Ideas Discussion [original thread]
Edited by: Arrakis Shai on 23/02/2011 22:54:02 Originally by: Tippia Originally by: Alicina Goodbody This isn't a model train set, and even if it were, it wouldn't be their model train set ù it's a sandbox, where the other...
- by Arrakis Shai - at 2011.02.23 22:45:00
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10. Walking In Stations / 0.0 repopulation - in Player Features and Ideas Discussion [original thread]
So Ive been reading alot of threads with people complaining there's no one in null anymore, or that theres no point in trying to get to null cos its camp city etc. hows about this for an idea: When WIS is launched, make the player owned station f...
- by Arrakis Shai - at 2011.02.23 21:09:00
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11. Corp clothing idea - in Player Features and Ideas Discussion [original thread]
Originally by: GizzyBoy Can we have a multipass too? or wrong franchise? Muuooollltiii paaaassss?
- by Arrakis Shai - at 2011.02.23 20:48:00
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12. Corp clothing idea - in Player Features and Ideas Discussion [original thread]
+1 additional, maybe have it like a patch that is added to your current jacket, in varying locations (optional back, breast, left/right shoulder)
- by Arrakis Shai - at 2011.02.23 05:50:00
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13. POS - in EVE General Discussion [original thread]
Originally by: Batolemaeus Edited by: Batolemaeus on 21/02/2011 21:09:35 "Attack on aggression" is known as "homocidal maniac mode". See what happens when you dont read your towers bed time stories when their young...
- by Arrakis Shai - at 2011.02.21 21:15:00
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14. Reduce lag and carpal tunnel with batch sells - in Player Features and Ideas Discussion [original thread]
Edited by: Arrakis Shai on 21/02/2011 03:21:02 YES, YES OH MY GOD YES!!! +1 for something ive wished there was since i started playing Also retain the ability to individually check items market details from the same list while checking and...
- by Arrakis Shai - at 2011.02.21 03:18:00
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15. CCP 'STAFF' Uniforms - in Player Features and Ideas Discussion [original thread]
Can we add pocket protectors and hats with little propellers to their uniforms?
- by Arrakis Shai - at 2011.02.21 02:08:00
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16. What if... and get this... - in Player Features and Ideas Discussion [original thread]
Originally by: Gogela Not a troll. I was thinking about how to keep blobs from forming... instead have more defined rolls for ships and different tactics for all... you own't see a blob of drakes if 2 of them exploding at once take out ano...
- by Arrakis Shai - at 2011.02.21 01:46:00
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17. Reprocessing Plant Commissions - in Player Features and Ideas Discussion [original thread]
I know this isnt ideal, (and ofc i cant claim to remotely know your trade routes) but couldnt you prioritise pickups from the stations where you cant refine, then make your next stop one of your refining stations? just tryin to be helpful.
- by Arrakis Shai - at 2011.02.20 23:24:00
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18. Did stealth bombers get nerfed? - in Warfare & Tactics [original thread]
Originally by: Dead Bait . I was using faction thermal torps against a raven that was buffer tanked and fighting arch angels ( so assumed exp + kinetic resists) Just my 2 cents, but with the angels firing at my strongest natural resis...
- by Arrakis Shai - at 2011.02.20 20:25:00
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19. NC Should attack one of the Empires ! - in Player Features and Ideas Discussion [original thread]
0/10
- by Arrakis Shai - at 2011.02.15 22:41:00
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20. What if Eve is more interactive, will it make the game more appealing? - in EVE General Discussion [original thread]
Edited by: Arrakis Shai on 15/02/2011 13:10:47 Originally by: Ai Shun Originally by: Jenny Spitfire No no no. You have misinterpreted my idea. If there are no good guys in low sec or no attackers in 0.0 then PlayMates provide t...
- by Arrakis Shai - at 2011.02.15 13:06:00
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